SPEED PROGRAMMING
Speed programming competition will test one's logic building skills. The
teams with the most number of correct programs by the end of the time
limit or all correct programs done before the time limit wins.
RULE #01
The team will complete as many challenges as it can.
RULE #02
Time for completion will be checked and will assist in deciding the
winner.
RULE #03
Internet, USBS and laptops are not allowed.
RULE #04
The decision of judges will be final and can not be challenged.
RULE #05
Participants must bring their college/ institute/university ID card and event pass with them.
RULE #06
Participants suspected of cheating in the judges estimation will be disqualified and asked to leave.